LIGHT COLLECTOR
Group project; VR game design
TOOLS
Maya
Unity
VR
TEAMMATE
Elsie Wang
MY ROLE
Brainstorming
Level design
Asset building
TIME AND DURATION
November 2019 - December 2019
Brainstorming
Design
Sketch
PLAYER
The player acts as a mysterious creature with the headlight of an angular fish and a tentacle of an octupus. The player can control the tentacle using the VR handle, and change the direction of movement by pointing the handle at different directions.
CHARACTERS
Two main creatures exist in the undersea world: jellyfishes and humans with swim suits. The player can catch them with the tantacle to increase the intensity of light from the headlight. The humans will automatically approach the player to sacrifice themselves.
SCENES
The player moves through a continuous scene from a ruined city to the rurals, and finally arrives at the altar. The player would find three creatures with headlights who serve as the narrators of the story.
STORY
The story is about devastation of civilization, light and religion. As the player's avatar is the only growing light in the underwater world, it is worshiped by all the people that they sacrifice themselves to help it grow.