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LIGHT COLLECTOR

Group project; VR game design

TOOLS

Maya
Unity
VR

TEAMMATE

Elsie Wang

MY ROLE

Brainstorming
Level design
Asset building

TIME AND DURATION

November 2019 - December 2019

light collector
立即觀看

Brainstorming

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Design

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Sketch

PLAYER

The player acts as a mysterious creature with the headlight of an angular fish and a tentacle of an octupus. The player can control the tentacle using the VR handle, and change the direction of movement by pointing the handle at different directions.

CHARACTERS

Two main creatures exist in the undersea world: jellyfishes and humans with swim suits. The player can catch them with the tantacle to increase the intensity of light from the headlight. The humans will automatically approach the player to sacrifice themselves.

SCENES

The player moves through a continuous scene from a ruined city to the rurals, and finally arrives at the altar. The player would find three creatures with headlights who serve as the narrators of the story.

STORY

The story is about devastation of civilization, light and religion. As the player's avatar is the only growing light in the underwater world, it is worshiped by all the people that they sacrifice themselves to help it grow.

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Level design

Game scenes

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